题干

种子的萌发受多种环境因素的影响.如表是利用菜豆种子进行的五组实验,将100粒饱满而完整的菜豆种子随机分成5等份,分别放在底部铺有棉花的5个培养皿中,在不同的条件下培养,观察并记录实验结果.请回答:

组别

场所

有光

有光

有光

有光

黑暗

温度

25°C

25°C

0°C

25°C

25°C

棉花干湿状态

潮湿

干燥

潮湿

水淹没种子

潮湿

种子萌发情况

19粒

0粒

0粒

0粒

18粒

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同类题2

阅读下面的文言文,完成文后各题。

游褒禅山记

(宋)王安石

    褒禅山亦谓之华山,唐浮图慧褒始于其址,而卒葬之;以故其后名之曰“褒禅”。今所谓慧空禅院者,褒之庐冢也。距其院东五里,所谓华山洞者,以其乃华山之阳名之也。距洞百余步,有碑仆道,其文漫灭,独其为文犹可识曰“花山”。今言“华”如“华实”之“华”者,盖音谬也。

    其下平旷,有泉侧出,而记游者甚众,所谓前洞也。由山以上五六里,有穴窈然,入之甚寒,问其深,其好游者不能穷也,谓之后洞。余与四人拥火以入,入之愈深,其进愈难,而其见愈奇。有怠而欲出者,曰:“不出,火且尽。”遂与之俱出。盖余所至,比好游者尚不能十一,然视其左右,来而记之者已少。盖其又深,则其至又加少矣。方是时,余之力尚足以入,火尚足以明也。既其出,则或咎其欲出者,而余亦悔其随之,而不得极夫游之乐也

    于是余有叹焉。古人之观天地、山川、草木、虫鱼、鸟兽,往往有得,以其求思之深而无不在也。夫夷近,则游者众;险以远,则至者少。而世之奇伟、瑰怪,非常之观,常在于险远,而人之所罕至焉,故非有志者不能至也。有志矣,不随以止也,然力不足者,亦不能至也。有志与力,而又不随以怠,至于幽暗昏惑而无物以相之,亦不能至也。然力足以至焉,于人为可讥,而在己为有悔;尽吾志也而不能至者,可以无悔矣,其孰能讥之乎?此余之所得也!

    余于仆碑,又以悲夫古书之不存,后世之谬其传而莫能者,何可胜道也哉!此所以学者不可以不深思而慎取之也。

    四人者:庐陵萧君圭君玉,长乐王回深父,余弟安国平父、安上纯父。至和元年七月某日,临川王某记。

同类题5

阅读理解

    Imagine that you're the creator and show runner of the newest comedy show on television. Only it isn't so popular yet, and your live Studio audience isn't giving you the big laughs the show deserves. Do you film the show all over again, hoping that this time the audience will laugh? Or is there another option for making a joke sound funnier than it was received?

    Sweeten(改善) the sound by adding a laugh track! “Sweetening,” or the addition of sound effects such as laughs, screams, and other audience-produced noises to the audio track of a TV show, has been used since the 1940s to produce the appearance, or rather the sound, of an engaged and entertained response to a show's comedy. Laugh tracks came into existence as not only a solution, and sometimes replacement, for an unengaged live audience but also as a way to engage an at-home audience into a more-traditional, public, and theaterlike experience. Adding a laugh track to a television show makes the viewers at home feel much less like they're sitting on a couch staring at the television screen and much more like they're in a room full of laughing happy people to varying degrees of success.

    Though the art of sweetening has risen and fallen in popularity over the past 60 years, credit for its creation and continued use is owed to laugh-track pioneer and sound engineer Charles Douglass. Douglass was the first to develop, in 1953, a machine for producing “canned laughter”, accessible at the push of a button or pull of a lever (操纵杆). Despite being artificial, sensibly edited laugh tracks are found by television studios to bring about a positive audience response, as their use is usually accompanied by higher ratings and increased audience memory. Though some television audiences may disagree with the value of the laugh track, the cheerful and repetitive sound holds a permanent place in the history and future of television comedy.