题干

如图所示,质量分别为m和2m的A、B两个木块间用轻弹簧相连,放在光滑水平面上,A靠紧竖直墙.用水平力F将B向左压,使弹簧被压缩一定长度,静止后弹簧储存的弹性势能为E.这时突然撤去F,关于A、B和弹簧组成的系统,下列说法中正确的是(   )

A:撤去F后,系统动量守恒,机械能守恒

B:撤去F后,A离开竖直墙前,系统动量不守恒,机械能守恒

C:撤去F后,A离开竖直墙后,弹簧的弹性势能最大值为 E3

D:撤去F后,A离开竖直墙后,弹簧的弹性势能最大值为E

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B,C

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阅读理解

    Computers have beaten human world champions at chess and, earlier this year, the board game Go. So far, though, they have struggled at the card table. So we challenged one AI to a game.

    Why is poker(扑克) so difficult? Chess and Go are “information complete” games where all players can see all the relevant information. In poker, other players' cards are hidden, making it an “information incomplete” game. Players have to guess opponents' hands from their actions—tricky for computers. Poker has become a new benchmark for AI research. Solving poker could lead to many breakthroughs, from cyber security to driverless cars.

    Scientists believe it is only a matter of time before AI once again vanquishes humans, hence our human-machine match comes up in a game of Texas Hold's Em Limit Poker. The AI was developed by Johannes Heinrich, researcher studying machine learning at UCL. It combines two techniques: neural(神经的) networks and reinforcement learning(强化学习).

    Neural networks, to some degree, copy the structure of human brains: their processors are highly interconnected and work at the same time to solve problems. They are good at spotting patterns in huge amounts of data. Reinforcement learning is when a machine, given a task, carries it out, learning from mistakes it makes. In this case, it means playing poker against itself billions of times to get better.

    Mr Heinrich told Sky News: “Today we are presenting a new procedure that has learned in a different way, more similar to how humans learn. In particular, it is able to learn abstract patterns, represented by its neural network, which allow it to deal with new and unseen situations.”

    After two hours of quite defensive play, from the computer at least, we called it a draw.