题干

阅读短文,回答问题。

    骄阳似火。近中午了,可赶集的人还似一股股流水,从四面八方汇集到这弯弯的小路上,形成一条奔流的人河。在人流中,一个小姑娘正推着满满一车杏子摇摇晃晃地走着。路窄,人挤。突然,“唿啦”一声,黄澄澄、水灵灵的甜杏儿在地上滚动起来。呀!无数只脚就要踩到杏子,怎么办?

      这时,一个洪钟似的喊声压倒吵嚷声:“千万别动!”人群立时静下来,接着,一个拄拐棍的老人弯腰去捡杏子,一个抱孩子的妇女弯腰去捡,一个红领巾弯腰去捡,一个小伙子弯下腰。

      “完了!”姑娘心头一颤,五年前的情景一幕幕浮现在脑海里:一条小路弯弯曲曲,一个小姑娘挑一担苹果在路上走着。拥挤的人流碰翻了筐子,蜂拥而上的人争抢着果子。吃果子的人嘻笑着散开,姑娘掩面哭泣。这姑娘,正是她自己。

      “闺女,别着急。”老人把捡到的杏子放进车里,打断了姑娘的追忆。

      “姑姑,给你。”妇女怀中的孩儿用小手捧着杏儿喊。红领巾踮着脚,努力把捧杏的手伸过来……姑娘不敢相信自己,她擦去泪花,睁大眼睛:不错,都捡回来了,满满的一车杏子。这时,一股清凉的风儿轻轻飘来,姑娘紧锁的眉头舒展开了,脸上泛起了红晕,似一朵乍放的红彤彤的花,可泪花又蒙住了她的眼,噢,是风儿吹到这弯弯的小路上,吹走了千万人心头的炎热,吹开了姑娘脸上的花。

① 联系上下文,将下列的词换个词,意思基本不变。

      立时____      乍放____       奔流____

②写出下列词语的反义词。

      炎热____    紧锁____      摇摇晃晃____

上一题 下一题 0.0难度 选择题 更新时间:2018-09-23 02:32:51

答案(点此获取答案解析)

立刻、马上、顿时,开放、绽放,奔腾,寒冷,舒展,平平稳稳

同类题3

阅读理解

    In today's Internet age, the demand for online games continues to grow. Online computer game centers exist in many cities and towns throughout Asia. Facing the pressures of school and life, people turn to the virtual world, expecting a diversion from these problems. Too often, however, they can lead to problems and unhealthy addictions.

    This is most clearly seen in the example of South Korea. The country has the world's highest percentage of high-speed Internet services. It also has a high number of online game players and related problems. In 2013, a young man collapsed and died while playing online games. He had been playing almost nonstop for 86 hours at an Internet cafe. Another young man killed his sister after becoming confused between the online world and real life. A 12-year-old boy stole US $ 16,000 from his father and ran away from home. He did this to continue his obsession with an online game. Such problems, however, don't just happen in South Korea. They are spreading to other parts of Asia, as well.

    What kinds of people develop online game addiction? What does the problem look like? Dr. SueHuei Chen, a clinical psychologist, researches Internet addiction. She discovered some signs of at-risk individuals such as lack friendships and good social skills. Those problem individuals feel it so compulsive to play online games that they could sacrifice things such as school or family. They feel the need to spend more and more time online. And they become upset if anyone tries to limit their online game playing.

    How many problem game players are there? In mainland China, the potential number of problem online gamers is alarming. In 2014, the China Daily reported that China had 13.8 million online game players. Furthermore, it stated that 80 percent of these were under 25 and had signs of addiction. Such numbers point toward a growing problem among Chinese youth.

Make sure to keep control over your online game playing. If you don't control it, it can get control of you.